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[Announcement] - Rex Anniversary Ship

Started By:
Jestersmith, Wed 17 Jan, 2024 12:53 AM
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    #1
     –  Last edited by Jestersmith; Wed 17 Jan, 2024 6:24 PM.
    Courtesy of Mentioned User Remsus, the official information has been added to the top.

    Pictures in the next step, first text only.

    https://www.playstartrekonline.com/e...ticle/11561963

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    HAIL TO THE KING, BABY

    The King of the Starships has arrived. Participate in the 14th Anniversary Event to earn the Alliance Rex!
    By Ambassador Kael January 17, 2024, 09:00 AM

    The Khitomer Alliance has produced fruitful collaborations between the engineers of some of the most powerful forces in all four quadrants. And while the Federation, Klingon Empire, and Romulan Republic have all contributed to this cause, the contributions of the Dominion have been less obvious. Until now.

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    Alliance Rex Pilot Escort

    The Alliance Rex Pilot Escort, much like the great Dukan’Rex himself, is a bridge between quadrants. It draws primarily from the Jem’Hadar Fighter and the Defiant, and is employed similarly – groups of three, made of a lead ship and two wingmates. Fully capable of reconnaissance, patrol, screening for capital ships and strike missions of their own, they are versatile, nimble, and deadly. The Rex often commands entire squadrons of escorts in battle, coordinating them and forming the tip of the spear with its superior maneuverability and ability to strip enemy defenses before a devastating strafing run. Like all the ships of the Alliance, it stands in testament to what can be achieved if even the most different of species learn to set aside those differences and stand together. Then even the most impossible victories come within reach, and as all Jem’Hadar know, victory is life.

    This ship features a Lieutenant Tactical/Miracle Worker Seat and a Lieutenant Commander Engineer/Pilot Seat.

    Ship Stats

    • Tier: 6
    • Faction: Any
    • Required Rank: Must Complete the Tutorial
    • Hull Modifier: 1.1
    • Shield Modifier: 1.2
    • Fore Weapons: 5
    • Aft Weapons: 2
    • Device Slots: 3
    • Bridge Officer Stations:
      1x Commander Tactical
      1x Lieutenant Tactical / Miracle Worker
      1x Lieutenant Commander Engineer / Pilot
      1x Ensign Science
      1x Lieutenant Commander Universal
    • Consoles (scales with level):
      5 Tactical
      2 Engineering
      4 Science
    • Base Turn Rate: 16
    • Impulse Modifier: 0.21
    • Inertia: 60
    • +15 Weapon Power, +5 Shield Power
    • Console - Universal - Elite Alliance Squadron
    • Cloak
    • Can Equip Dual Cannons
    • Pilot Maneuvers
    • Alliance Wingmen
    • Starship Mastery Package (Escort)
      Precise Weapon Systems (+Accuracy)
      Tactical Maneuvers (+Defense)
      Enhanced Weapon Systems (+All Damage)
      Devastating Weaponry (+Critical Chance)
      Inertial Supremacy (Starship Trait)


    Admiralty Stats
    • Eng: 30
    • Sci: 36
    • Tac: 60
    • Special: +10 ENG per TacShip


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    Console - Universal - Elite Alliance Squadron

    Activate an Alliance fleet beacon to call in a squadron of reinforcements that fly and fight alongside you, armed with Quad Cannons, a mix of Arrays and Turrets, and a pair of Quantum Torpedo launchers each. If your ship has access to Jem'Hadar Wingmate commands, the called vessels respond to the wing commands. The ships have the following abilities:

    • Klingon Bird-of-Prey:
      Torpedo: High Yield I
      Attack Pattern Omega I
    • Jem'Hadar Fighter:
      Cannon: Scatter Volley I
      Engineering Team I
    • Federation Escort:
      Cannon: Scatter Volley I
      Attack Pattern Alpha I
    • Romulan Warbird:]
      Cannon: Rapid Fire I
      Attack Pattern Beta I

    This console also provides a passive boost to Critical Severity and Flight Speed.

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    Experimental Weapon - Inertial Polaron Shunt

    The Inertial Polaron Shunt gathers excess energy from the Impulse Engines and uses it to accelerate Polarons to extreme velocities, directing them toward enemy ships. This deals considerable Polaron damage, but can happen a great deal more often if the ship is at higher speed.These specialized emitters are capable of forming localized distortions in subspace which can then be propelled toward a nearby foe, distorting their hull and shields and slowing their ship's ability to maneuver in normal space. These distortions are extremely unstable though, and cannot travel a long distance without dissipating, giving the weapon a short maximum range and an impact that is decreased with distance between its user and its intended target.

    Starship Trait - Inertial Supremacy

    Space Trait. During Beams: Fire at Will, Cannon: Scatter Volley, or Torpedo Spread, weapons fire applies a debuff to Foes' Damage Resistance Rating. The strength of the debuff depends on the current speed of your vessel.



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    #2
    Nice looking ship, I like the mashup of a Bug ship and the Defiant and honestly it feels right. That trait might be interesting for scatter volley builds with Fly Her Apart slotted. The boff seating isn’t half bad either.
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    #3
    How cute.

    I'll probably be getting it if I can.
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    #4
    Having trouble understanding the seating from the pictures. Can someone spell it out for me, please? Smile
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    #5
    That Console looks very nifty.
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    #6
    Having trouble understanding the seating from the pictures. Can someone spell it out for me, please? Smile
    Lt.cmdr Universal
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    Lt.cmdr Engineering/Pilot
    Ensign Science
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    #7
    Hmm... not really excited for that seating.

    Thank you. ^^
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    #8
    Hmm... not really excited for that seating.

    Thank you. ^^
    The stream and information were very sketchy, especially with the lockbox ship and the seating that was wrong on stream so things may change when they release the blog tomorrow but then it may not.
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    #9
    Is it me or does how the experimental weapon read it sounds like it could be very op?

    Very fast and does polaron damage
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    #10
     –  Last edited by Remsus; Wed 17 Jan, 2024 8:17 AM.
    I always liked bug ships but never liked the design of the defiant. For me it's best looking event ship we ever got.
    By the way, Lt. Miracle worker, at least you can slot Narrow Sensor Bands I / Mixed Armaments Synergy I or only Narrow Sensor Bands II with up to 7 locators* (5 TAC + 2 UNI) and 4-5 UD triggers.

    *6 when using Console - Tactical - Morphogenic Matrix Controller
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    #11
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    “He who asks a question is a fool for five minutes;
    he who does not ask a question remains a fool forever” ~ Chinese Proverb
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    #12
     –  Last edited by Remsus; Wed 17 Jan, 2024 7:11 PM.
    Pictures in the next step, first text only.

    https://www.playstartrekonline.com/e...ticle/11561963

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    HAIL TO THE KING, BABY

    The King of the Starships has arrived. Participate in the 14th Anniversary Event to earn the Alliance Rex!
    By Ambassador Kael January 17, 2024, 09:00 AM

    The Khitomer Alliance has produced fruitful collaborations between the engineers of some of the most powerful forces in all four quadrants. And while the Federation, Klingon Empire, and Romulan Republic have all contributed to this cause, the contributions of the Dominion have been less obvious. Until now.

    Name:  5880e6e765e1385ea2bc8c63818e380f1705104344.jpg
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    Alliance Rex Pilot Escort

    The Alliance Rex Pilot Escort, much like the great Dukan’Rex himself, is a bridge between quadrants. It draws primarily from the Jem’Hadar Fighter and the Defiant, and is employed similarly – groups of three, made of a lead ship and two wingmates. Fully capable of reconnaissance, patrol, screening for capital ships and strike missions of their own, they are versatile, nimble, and deadly. The Rex often commands entire squadrons of escorts in battle, coordinating them and forming the tip of the spear with its superior maneuverability and ability to strip enemy defenses before a devastating strafing run. Like all the ships of the Alliance, it stands in testament to what can be achieved if even the most different of species learn to set aside those differences and stand together. Then even the most impossible victories come within reach, and as all Jem’Hadar know, victory is life.

    This ship features a Lieutenant Tactical/Miracle Worker Seat and a Lieutenant Commander Engineer/Pilot Seat.

    Ship Stats
    • Tier: 6
    • Faction: Any
    • Required Rank: Must Complete the Tutorial
    • Hull Modifier: 1.1
    • Shield Modifier: 1.2
    • Fore Weapons: 5
    • Aft Weapons: 2
    • Device Slots: 3
    • Bridge Officer Stations:
      1x Commander Tactical
      1x Lieutenant Tactical / Miracle Worker
      1x Lieutenant Commander Engineer / Pilot
      1x Ensign Science
      1x Lieutenant Commander Universal
    • Consoles (scales with level):
      5 Tactical
      2 Engineering
      4 Science
    • Base Turn Rate: 16
    • Impulse Modifier: 0.21
    • Inertia: 60
    • +15 Weapon Power, +5 Shield Power
    • Console - Universal - Elite Alliance Squadron
    • Cloak
    • Can Equip Dual Cannons
    • Pilot Maneuvers
    • Alliance Wingmen
    • Starship Mastery Package (Escort)
      Precise Weapon Systems (+Accuracy)
      Tactical Maneuvers (+Defense)
      Enhanced Weapon Systems (+All Damage)
      Devastating Weaponry (+Critical Chance)
      Inertial Supremacy (Starship Trait)

    Admiralty Stats
    • Eng: 30
    • Sci: 36
    • Tac: 60
    • Special: +10 ENG per TacShip


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    Console - Universal - Elite Alliance Squadron

    Activate an Alliance fleet beacon to call in a squadron of reinforcements that fly and fight alongside you, armed with Quad Cannons, a mix of Arrays and Turrets, and a pair of Quantum Torpedo launchers each. If your ship has access to Jem'Hadar Wingmate commands, the called vessels respond to the wing commands. The ships have the following abilities:

    • Klingon Bird-of-Prey:
      Torpedo: High Yield I
      Attack Pattern Omega I
    • Jem'Hadar Fighter:
      Cannon: Scatter Volley I
      Engineering Team I
    • Federation Escort:
      Cannon: Scatter Volley I
      Attack Pattern Alpha I
    • Romulan Warbird:]
      Cannon: Rapid Fire I
      Attack Pattern Beta I

    This console also provides a passive boost to Critical Severity and Flight Speed.

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    Experimental Weapon - Inertial Polaron Shunt

    The Inertial Polaron Shunt gathers excess energy from the Impulse Engines and uses it to accelerate Polarons to extreme velocities, directing them toward enemy ships. This deals considerable Polaron damage, but can happen a great deal more often if the ship is at higher speed.These specialized emitters are capable of forming localized distortions in subspace which can then be propelled toward a nearby foe, distorting their hull and shields and slowing their ship's ability to maneuver in normal space. These distortions are extremely unstable though, and cannot travel a long distance without dissipating, giving the weapon a short maximum range and an impact that is decreased with distance between its user and its intended target.

    Starship Trait - Inertial Supremacy

    Space Trait. During Beams: Fire at Will, Cannon: Scatter Volley, or Torpedo Spread, weapons fire applies a debuff to Foes' Damage Resistance Rating. The strength of the debuff depends on the current speed of your vessel.
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    #13
    Is it me or does how the experimental weapon read it sounds like it could be very op?

    Very fast and does polaron damage
    It is kind of like the Soliton Wave Impeller, but probably worse. Soliton gets buffed by engine power but this is buffed by flight speed. Since optimal DPS usually involves parking and shooting, you might get one or a few amped up shots while you move into position, then drop off to baseline leves from there. The Soliton doesn't have the same falloff since engine power can remain high even when parked.

    Ultimately it will probably come down to testing, as there may be a chance that it may scale off some forms of +Polaron stats too, since it is a standard DEW type instead of something exotic. There will likely be content creators buying out the event and testing stuff early on, so hopefully we will learn quickly how good or bad it is.
    darthnovawave Darthnovawave Medals
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    #14
    One minor complaint, anyone else think the console should call in defiant instead of a saber?
  12. Gold Contributor

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    Reply With QuoteQuote
    #15
    One minor complaint, anyone else think the console should call in defiant instead of a saber?
    Yes and also a B'rel
    Bridger
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    “He who asks a question is a fool for five minutes;
    he who does not ask a question remains a fool forever” ~ Chinese Proverb