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Quote
Post ID: 284740
#1
Posted Sun 27 Sep, 2015 6:39 PM
–
Last edited by Solace; Sat 24 Oct, 2020 9:35 PM.
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Posted Sun 27 Sep, 2015 7:20 PM
Oh gosh, how embarrassing to see my horribly low DPS!
Great guide, though, Solace.
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Posted Mon 28 Sep, 2015 10:40 AM
Don't worry Zoriah, you should seen solace when he first started just like anyone else,including me, Just takes experience, knowledge, piloting and experience and a reasonable ship build and skill tree, etc. But it's not difficult to do. We all here to help
Sent on Starfleet Emergency Channel Priority One using Tapatalk
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Posted Mon 28 Sep, 2015 1:05 PM
Hi Zoriah, if improving your build and your DPS is your current focus, I highly recommend attending Bridger's build discussion events. Bridger is very knowledgeable about builds, skills and abilities and his assistance goes a long way. Britsurfer often sits in on these meetings, and, as he is a high DPSer and the proverbial "tip of the spear", provides excellent insight and advice.
Posted Mon 28 Sep, 2015 1:17 PM
Sorry if this is a stupid question, are these allowed?
Just wanted to double check before I got one, since on certain games (for example, FFXIV) the parsers in use at the moment are actually against the game's ToS)
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Posted Mon 28 Sep, 2015 2:20 PM
Parsers are fine, they don't do anything with the game itself.
The combatlog is generated by the game itself, all the parsers do is parse the log and spit out information to us in human-readable format.
The DPS league actually had a sticky on the official forums, before Vanilla.
Posted Mon 28 Sep, 2015 2:25 PM
–
Last edited by Muzual; Mon 28 Sep, 2015 2:39 PM.
Parsers are fine, they don't do anything with the game itself.
The combatlog is generated by the game itself, all the parsers do is parse the log and spit out information to us in human-readable format.
The DPS league actually had a sticky on the official forums, before Vanilla.
Thanks! I feared the worst as I hadn't seen any other addons for STO
I just tested this, I'm doing a lot worse than I thought ! only 13k
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Posted Mon 28 Sep, 2015 3:14 PM
Thanks! I feared the worst as I hadn't seen any other addons for STO
I just tested this, I'm doing a lot worse than I thought
! only 13k
On the plus side, I've often seen that number thrown around as the minimum to be "pulling one's weight" in an Advanced queue. So don't stress over any bigger numbers anyone else has got. In all likelihood, you'll get there just fine.
Posted Mon 28 Sep, 2015 4:29 PM
On the plus side, I've often seen that number thrown around as the minimum to be "pulling one's weight" in an Advanced queue. So don't stress over any bigger numbers anyone else has got. In all likelihood, you'll get there just fine.
Oh really? As long as I don't get shouted at I don't mind
I'm not even half way through my build anyway, and since I wanted to get consoles and other pieces finished first I am actually still using Mk XI weapons...
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Posted Mon 28 Sep, 2015 4:56 PM
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Last edited by Generator; Mon 28 Sep, 2015 5:03 PM.
Anyone who's going to shout at you over this can go jam it in their Jeffries Tube.
One thing to note is that space weapons' damage scales up rather aggressively at Mk 13 & 14. If you've got the weapons you want, upgrading them might pay off handsomely.
Posted Mon 28 Sep, 2015 5:10 PM
Anyone who's going to shout at you over this can go jam it in their Jeffries Tube.
One thing to note is that space weapons' damage scales up rather aggressively at Mk 13 & 14. If you've got the weapons you want, upgrading them might pay off handsomely.
I have the right type but not necessarily the right modifiers(Acc, CrtH and DMG) (also they are VR not UR/Epic). I didn't know if it was worth upgrading them or levelling my beam R&D and trying to make good ones myself? (I am beyond space poor, I am in space poverty. My crew can't afford food, so there's no way I can really afford the weapons)
above all being said, I am not crazy about mix/maxing but also, because of how much I struggle with MMO money, I don't want to waste upgrades
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Posted Mon 28 Sep, 2015 5:13 PM
First of all, keep in mind that DPS will be different for each queue. ISA is the only standard used, so if you're parsing something else it won't be a meaningful comparison.
For ISA, I think 7k is the minimum for "pulling your own weight" since if the entire team does ~35k, then it'll go fine.
Ugh, I haven't parsed in a while and I'm not on the tables anymore. I'm just waiting for the trait slot unlocks before bothering to do so again.
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Posted Mon 28 Sep, 2015 5:54 PM
I have the right type but not necessarily the right modifiers(Acc, CrtH and DMG) (also they are VR not UR/Epic). I didn't know if it was worth upgrading them or levelling my beam R&D and trying to make good ones myself? (I am beyond space poor, I am in space poverty. My crew can't afford food, so there's no way I can really afford the weapons)
above all being said, I am not crazy about mix/maxing but also, because of how much I struggle with MMO money, I don't want to waste upgrades
A sensible position. Yeah, you want to wait for the specific weapon you want, then upgrade that. You can certainly take a crack at crafting your own. It can try your patience to get the exact mods you want, so be prepared to churn through a lot of false starts. A Mk 2 beam costs a trivial amount of material, and takes 5m to create. You can get 4 or 5 of them queued up at a time, then lather-rinse-repeat until you have as many as you need with theods you want.
(If you don't have the patience to try crafting that many items, Advanced Fleet Weapons of CrtD Dmg*3 are a reasonable acquisition.)
Either way, once you've got the weapons, you'll want to upgrade them. Superior upgrades are the tool for the job; applying an upgrade kit to equipment costs dilithium, and Superiors give the most bang for the buck on that front. Crafting Superior Beam upgrades requires you to be level 15 in Beams R&D, and use a VR material called Radiogenic Particle in their manufacture. There are a few queues that reward that; my personal favorite is Crystalline Advanced.
Another source for materials for Superior upgrades can be found in the Daily R&D mission available in the Development section of the Fleet Research Lab.
I'm gonna stop here before I information-overload you. :-)
Feel free to ask any follow up questions you've got.
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Posted Mon 28 Sep, 2015 6:43 PM
For a Tactical captain, Fleet [CrtD][Dam]x3 are literally the second best choice when you have everything else in a min/maxed optimal build. IIRC the best is [Dam]x3[Pen], at something like 100 times the cost.
Posted Mon 28 Sep, 2015 7:07 PM
I'm science, what about Tac captains makes it good for them and not necessarily others?