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Post ID: 404412
#31
Posted Mon 09 Dec, 2019 8:06 PM
Maybe they should make the borg adapt to space weapons really quickly like they did in canon (ignore voyager for now), make them heal damage quicker and make their powers truly scary so that there's no way that a single ship (no matter the deeps) would be willing to take them on alone. Even five or ten ships should think twice. I'd love to see the monster of Wolf 359 show up. Something that has decimated a quick reaction force should be so terrifying to ship captains that there's no way that they'd yell 'YOLO' and charge in with an alpha strike.
Sadly I don't think that cryptic will do it because remember the outcry of people being one shotted by the Tac cube's invisi torp?
Honestly the invis-torps were annoying because they were clearly a bug; the game cheated to beat you. If they were deadly but still visible like the V'ger plasma torps in some missions I doubt people would complain tbh; at least you have a fighting chance.
But the Borg need to be reworked to be a threat to players; a threat to completing a mission. And not just by giving them so many hitpoints you risk running out of time to pass the mission - that's not making it a challenge, that's just pissing people off unless they have a bazillion DPS.
A real challenge should not need massive DPS, it should need teamwork, planning of attacks, using mixed abilities and careful piloting. Just having every elite mission be a DPS-mountain snoozefest is not appealing to many players.
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Post ID: 404416
#32
Posted Mon 09 Dec, 2019 10:34 PM
Not to mention sheer size! A sphere dwarfed an intrepid class ship and a bog standard cube was like 8x bigger than a galaxy class.
Yup...I mean Voyager rode in a Sphere back to the Alpha Quadrant. Considering the size of some of the Voth ships we fight I see no reason why they can't scale up the size of Borg ships.
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Post ID: 404417
#33
Posted Mon 09 Dec, 2019 10:42 PM
Honestly the invis-torps were annoying because they were clearly a bug; the game cheated to beat you. If they were deadly but still visible like the V'ger plasma torps in some missions I doubt people would complain tbh; at least you have a fighting chance.
But the Borg need to be reworked to be a threat to players; a threat to completing a mission. And not just by giving them so many hitpoints you risk running out of time to pass the mission - that's not making it a challenge, that's just pissing people off unless they have a bazillion DPS.
A real challenge should not need massive DPS, it should need teamwork, planning of attacks, using mixed abilities and careful piloting. Just having every elite mission be a DPS-mountain snoozefest is not appealing to many players.
Considering how many of us have been in many "Onslaught" PvE's and seeing whole teams lay waste to a whole Borg Cube fleet including tactical cubes, V'Gers and a Queen ship with ease... and the Borg is supposed to be the greatest threat the Federation has ever faced? Definitely should be reworked, LOL - but who am I, I am just a lonely player grinding away.
Of course, seeing flashes like it is constantly lightning out but in my screen everytime a cube explodes is quite fun and then a sea of debris as my ship weaves through like a pin needle is exerating.
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Post ID: 404712
#34
Posted Sat 14 Dec, 2019 10:55 AM
So we know what the prize will be from the event.
Source: https://www.reddit.com/r/sto/comment...r_to_sto_fans/
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Posted Sat 14 Dec, 2019 11:00 AM
So, the TR116A/B, Tommy Gun and now this the Borg are getting more and more of a joke.
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Post ID: 404716
#36
Posted Sat 14 Dec, 2019 11:47 AM
Let's see how the remastered missions will be...
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Posted Sat 14 Dec, 2019 12:39 PM
Cyclic Modulation Ground Weapons? So... Energy weapons that freq mod by themselves? No devices, no armor needed? Hurm...
And the Borg TFOs are... blecch. Long, and horrible to PUG.
But we shall see.
Now, about the Borg Queen being on a TOS viewscreen.
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Posted Sat 14 Dec, 2019 12:59 PM
–
Last edited by Bridger; Sat 14 Dec, 2019 1:05 PM.
And the Borg TFOs are... blecch. Long, and horrible to PUG.
They have two space missions remastered and one ground mission.
Now, about the Borg Queen being on a TOS viewscreen.
Whoever made the Screenshot is on TOS Toon.
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Posted Sat 14 Dec, 2019 1:20 PM
So this is essentially a self modulating weapon so we can just let rip against the borg without a care in the world like we do anyway?
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Posted Sat 14 Dec, 2019 1:26 PM
So this is essentially a self modulating weapon so we can just let rip against the borg without a care in the world like we do anyway?
But with energy weapons instead of TRs and shotguns. I'm guessing we won't even have to pause to reset the freqs. So, Nimbus on Defera?
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Posted Sat 14 Dec, 2019 2:09 PM
Getting Defera back on the map would be great, though they have said in the past it's all but abandoned content at this stage which is why they've not done anything more with it.
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Posted Sat 14 Dec, 2019 3:29 PM
So this is essentially a self modulating weapon so we can just let rip against the borg without a care in the world like we do anyway?
Funny thing is though.. I’ve noticed that the borg can’t adapt to the lobi store disco rifle.. xD
- - - Updated - - -
They have two space missions remastered and one ground mission.
Whoever made the Screenshot is on TOS Toon.
I assume you have that on good authority from sources that don’t exist in this timestream?
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Posted Sat 14 Dec, 2019 4:29 PM
I'm gonna remain cautiously optimistic, new ground weapons intrigue, but also worry me.
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Posted Sat 14 Dec, 2019 4:36 PM
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Posted Sun 15 Dec, 2019 7:25 PM
For a new or revamped BORG TFO, I would love to see something like the Crystalline Catastrophe but with a few differences:
- Instead of the Crystalline we have a huge Borg Cube
- Same number of players (10)
- Instead of Tholians we see borg scouts/smaller ships around
- Add several other alliance ships that also engage the Cube but are obliterated (think Wolf 359)
- Objectives to save disabled alliance ships or rescue survivors included