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[Guide] - Legendary Temporal Flight Deck Carrier

Started By:
Morris, Tue 07 Apr, 2020 4:22 AM
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    #1
     –  Last edited by Morris; Sat 08 May, 2021 11:54 PM.
    Legendary Temporal Flight Deck Carrier
    (Build updated on May 8th, 2021)


    This build leans heavily into the Temporal aspect of this ship, leveraging that Temporal/ Exotic goodness for maximum damage! It is designed to be piloted by an Engineer, but can be modified for other careers. My captain is Human, if that matters.

    No more exposition here...just a build with pictures!


    Equipment:

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    Fore Weapons: Terran Task Force Phaser Beam Array MK XV [CrtD/Dm] [Dmg]x3 [Proc], Dark Matter Quantum Torpedo Launcher Mk XV [CrtD/Dm] [CrtD]x4, Phaser WIde Angle Dual Heavy Beam Bank [CritD/Dm] [Dmg]x4, Advanced Phaser Beam Array Mk XV [CrtD/Dm] [Dmg]x4, Advanced Phaser Beam Array Mk XV [CrtD/Dm] [Dmg]x4

    Deflector: Elite Fleet Intervention Protomatter Deflector Array Mk XV [ColCrit] [CtrlX/EPG] [CtrlX]x2 [EPG]

    Impulse: Prevailing Innervated Impulse Engines Mk XV [SecSpd-2] [Spd]

    Warp: Mycelial Harmonic Matter-Antimatter Core Mk XV [AMP] [S->W] [SCap] [SSR] [W->S]

    Shields: Tilly's Review-Pending Modified Shield Mk XV [Cap]x4 [Cp/Rg]

    Aft Weapons: Advanced Phaser Beam Array Mk XV [CrtD/Dm] [Dmg]x4, Advanced Phaser Beam Array Mk XV [CrtD/Dm] [Dmg]x4, Advanced Phaser Beam Array Mk XV [CrtD/Dm] [Dmg]x4

    Devices: Red Matter Capacitor, Battery - Targeting Lock, Deuterium Surplus, Temporal Negotiator, Kobayashi Maru Transponder

    Universal Consoles: Console - Universal - Plasma Storm Module

    Engineering Consoles: Console - Universal - Neutronic Eddy Generator, Console - Universal - Dynamic Power Redistributor Module, Console - Tachyokinetic Converter Mk XV, Console - Bioneural Infusion Circuits Mk XV

    Science Consoles:
    Console - Science - Temporal Disentanglement Suite Mk XV, Console - Universal - Altamid Modified Swarm Processor, Console - Universal - Temporal Trajectory Shifter, Console - Universal - D.O.M.I.N.O.

    Tactical Consoles:
    Console - Tactical - Lorca's Custom Fire Controls Mk XV, Console - Universal - Tholian Webspinner Array, Console - Universal - Multi-Target Tractor Arrays

    Hanger: Hangar - Elite Nausicaan Stinger Fighters, Hangar - Elite Nausicaan Stinger Fighters

    Set Bonuses:

    Stamets-Tilly Field Modification 2-piece and Lorca's Ambition 3-piece Sets

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    Space Skill Points:

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    EngineeringBonuses: Battery Expertise, Maximum Hull Capacity

    ScienceBonuses: Sector Space Travel Speed, Maximum Shield Capacity

    TacticalBonuses: Threat Control, Projectile Critical Damage, Energy Critical Damage, Accuracy Rating, Frenzied Assault, Team Frenzy

    Specializations:

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    Primary: Temporal Operative

    Secondary: Strategist

    Traits:

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    Personal Space Traits: Context is for Kings, Fleet Coordinator, Inspirational Leader, Intelligence Agent Attaché, Into the Breach, Particle Manipulator, Point Blank Shot, Terran Targeting Systems, Unconventional Systems

    Starship Traits: Emergency Weapon Cycle, Improved Photonic Officer, Super Charged Weapons, Superweapon Ingenuity, Terran Goodbye

    Upgrade Trait: The Best Diplomat

    Space Reputation: Advanced Targeting Systems (Rank 2), Auxiliary Power Configuration - Offense (Rank 2), Magnified Firepower (Rank 2), Precision (Rank 2), Tyler's Duality (Rank 2)

    Active Reputations: Anti-Time Entanglement Singularity (Rank 2), Bio-Molecular Shield Generator (Rank 2), Quantum Singularity Manipulation (Rank 2), Refracting Tetryon Cascade (Rank 2), Tethered Non-Baryonic Asteroid (Rank 2)

    Bridge Officers:

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    Tactical/ Temporal (Superior Romulan Operative): Ensign: Kemocite Laced Weaponry I, Lieutenant: Torpedo Spread II, Lieutenant Commander: Beam Overload III

    Tactical (Superior Romulan Operative): Ensign: Distributed Targeting I, Lieutenant: Attack Pattern Beta I

    Engineer/ Temporal (Jem'Hadar Vanguard): Ensign: Heisenberg Amplifier I, Lieutenant: Entropic Redistribution II, Lieutenant Commander: Timeline Collapse I, Commander: Recursive Shearing III

    Engineer (Kentari)
    : Ensign: Emergency Power to Weapons I


    Science (Jem'Hadar Vanguard): Ensign: Tractor Beam I, Lieutenant: Delayed Overload Cascade II, Lieutenant Commander: Photonic Officer II

    Space Duty Officers:

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    Tactical: Projectile Weapons Officer - Chance for stacking Crit Chance buff when firing Projectiles
    Tactical: Projectile Weapons Officer - Chance for stacking Crit Severity buff when firing Projectiles
    Tactical: Energy Weapons Officer - Chance for stacking Crit Chance buff when firing Energy Weapons
    Tactical: Energy Weapons Officer - Chance for stacking Crit Severity buff when firing Energy Weapons
    Tactical: Energy Weapons Officer - Chance for stacking Crit Severity buff when firing Energy Weapons
    Tactical: 26 of 47: Security Officer - Strength Through Unity: increased stats after using Bridge Officer Abilities


    Ground Duty Officers:

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    Tactical: Neal Falconer: Ground Warfare Specialist - Increased damage vs. Borg (Impacts Ground and Space)
    Tactical: Elder Malik'itan: Warfare Master - Increased damage vs. All Enemies (Impacts Ground and Space)
    Security:Armory Officer - Chance to beam in an additional Phaser, Disruptor, or Plasma Turret
    Engineering: Fabrication Engineer - Chance to beam in an addition Support Drone
    Operations: Transporter Officer - Decreases Recharge Time of Ground Combat Pet Devices and Consumables
    Medical: EMH Mk I: Nurse
    - Chance to activate an EMH Mk I when using a hypo

    Results:

    This specific build resulted in my 670.39K DPS Infected Space Elite run. This particular run was a DPS Channel run. This is a very high end build, and can be counted on for over 500K in Infected Space Elite quite often, with many runs coming in higher than 600K. This build is also very capable in Hive Space Elite runs, where I've been averaging between 350K and 430K DPS, with a high of 482.89K, while running a DPS Channel run. This is a very good, all around Elite content build. My parses for the 670.39K ISE run and the 482.89K HSE run are listed below.

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    #2
    Very very interesting looking build you’ve got there Morris!

    Its actually quite creative leaning into the exotic damage bonuses to pump out those DPS numbers. Kudos.
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    #3
    Great guide! Thumbs up
    Thank you very much, Morris! Smile
    Eeny, meeny, miny, moe...

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    #4
    Thank you very much for sharing. Very interesting concept to dig into!

    Also, you always amaze me with the numbers you are squeezing out of an engineer!
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    #5
    Very nice build Morris! Something different from the usual A2B.
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    #6
    How did you get that Well Travelled trait in the Other slot?
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    #7
    Very nice build, I am not sure but I think the Photonic Studies Scientist is not working with Photonic Officer since it was revamped.
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    #8
    How did you get that Well Travelled trait in the Other slot?
    You get Well Travelled by successfully completing the entire Tour the Galaxy mission. It's given by Captain Jay Yim, and is in the list of available missions tab, listed by clicking the bottom left button on the map at the top right of the screen.
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    #9
    You get Well Travelled by successfully completing the entire Tour the Galaxy mission. It's given by Captain Jay Yim, and is in the list of available missions tab, listed by clicking the bottom left button on the map at the top right of the screen.
    Sweet! Thanks.
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    #10
    Very nice build, I am not sure but I think the Photonic Studies Scientist is not working with Photonic Officer since it was revamped.
    Thank you Bridger, and you are correct about the Photonic Studies Scientist. Thanks for catching that! They really should fix the description, but there are a lot of things in STO that need fixing, so I'm not holding out hope. I have temporarily replaced him with Agent Nerul, the Shield Distribution Officer, until I sell some of my Exchange assets and buy another Projectile Weapons Officer for more Crit Chance! The build is now corrected!
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    #11
    Thank you Bridger, and you are correct about the Photonic Studies Scientist. Thanks for catching that! They really should fix the description, but there are a lot of things in STO that need fixing, so I'm not holding out hope. I have temporarily replaced him with Agent Nerul, the Shield Distribution Officer, until I sell some of my Exchange assets and buy another Projectile Weapons Officer for more Crit Chance! The build is now corrected!
    They said it is intended that it no longer works with it.
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    #12
    Great build. This really shows those of us only familiar with the A2B build something new.
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    #13
     –  Last edited by StarVenture; Thu 09 Apr, 2020 4:06 PM.
    Since you have the L pack wouldn't https://sto.gamepedia.com/Trait:_Terran_Machinations be better than https://sto.gamepedia.com/Trait:_Exotic_Modulation ? If you need a control power you could swap Entropic Cascade for Chronometric Inversion Field.

    Nice build btw, I have been working on a similar build for the temporal war-bird but only hitting about half those numbers on it atm. Though the builds not fully fleshed out.
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    #14
    Sadly not, the Exotic modulation gives bonus exotic damage or Cat2 damage which is better for DPS overall. The terran machinations gives a flat 30% damage boost to exotic damage or Cat1 damage. While this is nice, its outperformed by Exotic Modulation which procs on the temporal abilties such as Entroptic Redistribution.

    Typically you can distingiush the difference between Cat1 and Cat2 damage by reading the items ingame tooltip. For example:

    +5% Bonus All Damage - Cat2
    +5% All Damage - Cat1

    There is a thread on reddit that explains this all quite nicely HERE
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    #15
    Since you have the L pack wouldn't https://sto.gamepedia.com/Trait:_Terran_Machinations be better than https://sto.gamepedia.com/Trait:_Exotic_Modulation ? If you need a control power you could swap Entropic Cascade for Chronometric Inversion Field.

    Nice build btw, I have been working on a similar build for the temporal war-bird but only hitting about half those numbers on it atm. Though the builds not fully fleshed out.
    What Solace said. I tried Chronometric Inversion Field during my testing of this build. Entropic Cascade performs better for me.
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