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Post ID: 429098
#1
Posted Tue 10 Nov, 2020 5:15 PM
–
Last edited by Mack; Tue 10 Nov, 2020 7:45 PM.
Source: https://www.arcgames.com/en/games/st...ght-loadout%21
Huge QoL changes right here!
--
Any starship Captain worth his salt knows the value of being prepared – you’re no different. And it’s about to get even easier to have the Loadout you seek, for any mission you’re about to face. Coming very soon on PC, and soon after on Console, we’re making some changes to how Loadouts work. First, your Space Traits are now part of a Loadout. If you’ve got just the right setup for Gravity Kills or Bug Hunt, you can save those and have them ready to go when your favorite TFOs pop up in the Random Queue.
But that’s not all – we’ve separated Active Reputation Traits into Active Reputation Ground Traits and Active Reputation Space Traits. Instead of having to choose four or five no matter whether your mission puts you on the bridge or in the trenches, you can set up for both and keep it the way you like. If you’ve unlocked the fifth trait slot, you’ll unlock it for both Ground and Space traits.
And finally, for the fans of the “True Endgame”, Loadouts will now remember whether you enabled or disabled the visuals of your ship equipment. Love the benefits of the Competitive Engine but don’t like the way it looks? Equip it, disable the visuals, save your Loadout and never think of it again. Be your best Khan and go into battle prepared for any eventuality, Captains.
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Posted Tue 10 Nov, 2020 5:19 PM
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Posted Tue 10 Nov, 2020 5:26 PM
YESSSSS!!!!!!!!
But I'm 99% sure there will be bugs with this new change. You can't change your traits in a TFO, patrol, or in missions.
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Posted Tue 10 Nov, 2020 5:53 PM
Sounds good.
but.....
Mentions space traits in blog, then lists BUG HUNT as an example of how this will help you out.....
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Posted Tue 10 Nov, 2020 5:59 PM
This is a good thing, now if only they could get the active DOFFs to do the same.
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Post ID: 429103
#6
Posted Tue 10 Nov, 2020 5:59 PM
Sounds good.
but.....
Mentions space traits in blog, then lists BUG HUNT as an example of how this will help you out.....
Now that I think about it, the update IS missing something. You still cannot change specializations if you do a random TFO and get a ground TFO.
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Post ID: 429106
#7
Posted Tue 10 Nov, 2020 6:23 PM
Now that I think about it, the update IS missing something. You still cannot change specializations if you do a random TFO and get a ground TFO.
You are expecting a lot it's taken them years to get to this point I suspect you will see the spec option in maybe 4 years if lucky
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Posted Tue 10 Nov, 2020 6:42 PM
Finally!
Now that I think about it, the update IS missing something. You still cannot change specializations if you do a random TFO and get a ground TFO.
You are expecting a lot it's taken them years to get to this point I suspect you will see the spec option in maybe 4 years if lucky
One thing at a time.
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Post ID: 429109
#9
Posted Tue 10 Nov, 2020 6:46 PM
And it only took them 5 years!
“He who asks a question is a fool for five minutes;
he who does not ask a question remains a fool forever” ~ Chinese Proverb
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Posted Tue 10 Nov, 2020 7:14 PM
Disappointing that they didn't include the specialization selections, but it will be fun to finally check out those ground rep clickies I mostly have ignored. As content-starved as this year has been, they have been pretty aggressive with all these QoL changes.
Hopefully when the "Year of Klingon" finally ends and they focus on new content again all these QoL changes will pay off. Too bad they think Klingon players hate new stuff during the year they focus on them. I hope if they focus on the Rommies they don't have similar thoughts, but if my Rommie can finally man up and grow facial hair I might let it slide....
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Posted Tue 10 Nov, 2020 10:52 PM
YESSSSS!!!!!!!!
But I'm 99% sure there will be bugs with this new change. You can't change your traits in a TFO, patrol, or in missions.
Wait for it... wait for it... hotfix coming... lol
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Posted Wed 11 Nov, 2020 2:01 AM
Am I correct in thinking that starship traits are included in loadouts, or does it only apply to personal space traits?
——-
Star Trek Online's Magical Space Barbie and Pun Idol
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Posted Wed 11 Nov, 2020 3:07 AM
Am I correct in thinking that starship traits are included in loadouts, or does it only apply to personal space traits?
I got the impression that starship traits are included but I've been wrong before.
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Posted Wed 11 Nov, 2020 10:13 AM
Great! I think I like these changes!
Eeny, meeny, miny, moe...
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Posted Wed 11 Nov, 2020 10:25 AM
So any bets on what this change will break? As with every patch in STO an improvement to something requires a sacrifice....something must be broken to maintain the balance in the universe.
I'm going to bet that everyone's character will have no head when they log in, or maybe ships will only fly in reverse.